{"id":20977,"date":"2017-01-25T21:13:53","date_gmt":"2017-01-25T11:13:53","guid":{"rendered":"http:\/\/www.thefatwebsite.com\/?p=20977"},"modified":"2017-01-25T21:13:53","modified_gmt":"2017-01-25T11:13:53","slug":"rez-infinite","status":"publish","type":"post","link":"http:\/\/www.thefatwebsite.com\/?p=20977","title":{"rendered":"Rez Infinite"},"content":{"rendered":"<p style=\"text-align: center;\"><a href=\"http:\/\/www.thefatwebsite.com\/?attachment_id=20978\" rel=\"attachment wp-att-20978\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20978\" src=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/rezinfiniteposter.jpg\" alt=\"rezinfiniteposter\" width=\"500\" height=\"576\" srcset=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/rezinfiniteposter.jpg 500w, http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/rezinfiniteposter-260x300.jpg 260w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p style=\"text-align: left;\"><strong>Developer: \u00a0<\/strong>Enhance Games, Monstars<br \/>\n<strong>Publisher: \u00a0<\/strong>Enhance Games<br \/>\n<strong>Platform: \u00a0<\/strong>Playstation 4, Playstation VR<\/p>\n<p style=\"text-align: left;\"><span class=\"dropcap\">W<\/span>hen it comes to recommending a killer app for Sony&#8217;s Playstation VR, there are two choices. \u00a0For non-gamers, the Ocean Descent in\u00a0<em>Playstation Worlds VR<\/em> is the perfect introduction for anyone new to virtual reality. \u00a0For gaming enthusiasts, it&#8217;s hard to go passed\u00a0<em>Rez Infinite<\/em>, which takes Tetsuya Mizuguchi&#8217;s fifteen year old Dreamcast classic and re-purposes it in virtual reality with glorious results.<\/p>\n<p style=\"text-align: left;\">When revisiting\u00a0<em>Rez<\/em>, even without the virtual reality perspective, it&#8217;s remarkable how well the game has held up. \u00a0It plays and feels as sharp as it ever has. \u00a0There would only ever be a precious handful of video games released sixteen years ago that you could re-release into the market today but\u00a0<em>Rez<\/em> is one of those games. \u00a0It&#8217;s striking wireframe, minimalist design aesthetic has aged well. \u00a0The pulse pounding synth soundtrack still gets the heart rate going. \u00a0And the elegant, tightly designed game mechanic of chaining attacks together to unlock music beats still satisfies.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/www.thefatwebsite.com\/?attachment_id=20979\" rel=\"attachment wp-att-20979\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20979\" src=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/rezvr.jpg\" alt=\"rezvr\" width=\"620\" height=\"330\" srcset=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/rezvr.jpg 620w, http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/rezvr-300x160.jpg 300w\" sizes=\"auto, (max-width: 620px) 100vw, 620px\" \/><\/a><\/p>\n<p style=\"text-align: center;\">\n<p style=\"text-align: left;\">Revisiting Area 1 &#8211; 5 in Playstation VR then, is a revelation. \u00a0Each level is instantly recognisable to fans of <em>Rez<\/em>, from the distinctive running man boss in Area 4 to the evolution-themed level design of Area 5. \u00a0But the experience and sense of immersion is heightened by an order of magnitude when viewed through the lens of Playstation VR.<\/p>\n<p style=\"text-align: left;\">What I think it boils down to is this. \u00a0When playing a game that has realistic visuals, it&#8217;s still very easy to see the rough edges of what is effectively a first generation VR product. \u00a0In most games, your movement is generally very restricted by game designers for fear that the player will step out of the viewing field of the camera. \u00a0You can&#8217;t really interact with anything except in the most rudimentary fashion via a Move controller. \u00a0But with\u00a0<em>Rez<\/em> it&#8217;s different. \u00a0Because of the game&#8217;s abstract design, nothing feels out of place or isn&#8217;t exactly where it should be. \u00a0Using a Dualshock controller feels natural because that&#8217;s how we&#8217;ve always played the game. \u00a0It&#8217;s a game that offers all the benefits of virtual reality and none of the negatives.<\/p>\n<p style=\"text-align: left;\">If that was everything that\u00a0<em>Rez<\/em> had to offer, it would still easily be the best launch game on Playstation VR. \u00a0But as a tantalizing glimpse into the future, Mizuguchi has included Area X, an unlockable sixth level. \u00a0Area X plays like a proof of concept for a successor to Rez. \u00a0It takes the basically concept of the game but adds greater freedom of movement and heightens the spectacle of the visuals, changing from a wireframe artstyle to something more bombastic that incorporates sensational particle and lighting effects that have to be seen to be believed. \u00a0It&#8217;s an incredible add-on and surely is a sign of Mizuguchi-san creating a long awaited successor.<\/p>\n<p style=\"text-align: left;\">In short,\u00a0one of the best music-based video games ever made just got better. \u00a0If you get Playstation VR, you can&#8217;t go wrong with\u00a0<em>Rez Infinite<\/em>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tetsuya Mizuguchi&#8217;s classic psychadelic rail-shooter is better than ever when experienced in Playstation VR<\/p>\n","protected":false},"author":6,"featured_media":20979,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[1702,2615,2631,825,2632],"class_list":["post-20977","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-playstation-4","tag-playstation-vr","tag-rez","tag-sega","tag-tetsuya-mizuguchi"],"_links":{"self":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/20977","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=20977"}],"version-history":[{"count":3,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/20977\/revisions"}],"predecessor-version":[{"id":20982,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/20977\/revisions\/20982"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/media\/20979"}],"wp:attachment":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=20977"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=20977"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=20977"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}