{"id":4492,"date":"2007-10-08T21:45:14","date_gmt":"2007-10-08T11:45:14","guid":{"rendered":"http:\/\/www.thefatwebsite.com\/?p=4492"},"modified":"2014-05-06T11:10:48","modified_gmt":"2014-05-06T01:10:48","slug":"halo-3","status":"publish","type":"post","link":"http:\/\/www.thefatwebsite.com\/?p=4492","title":{"rendered":"Halo 3"},"content":{"rendered":"<p style=\"text-align: center;\"><a href=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/halo3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14404\" src=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/halo3.jpg\" alt=\"halo3\" width=\"620\" height=\"330\" srcset=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/halo3.jpg 620w, http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/halo3-300x160.jpg 300w\" sizes=\"auto, (max-width: 620px) 100vw, 620px\" \/><\/a><\/p>\n<p style=\"text-align: left;\"><strong>Platform:\u00a0 <\/strong><em>Xbox 360<\/em><br \/>\n<strong>Developer:\u00a0 <\/strong><em>Bungie<\/em><br \/>\n<strong>Publisher:\u00a0 <\/strong><em>Microsoft Game Studios<br \/>\n<\/em><\/p>\n<p>It&#8217;s all about value and community.<\/p>\n<p><em>Halo 3<\/em>, the final chapter in the flagship trilogy on Microsoft&#8217;s Xbox consoles, is marketed under the tagline of &#8216;Finish the Fight&#8217;.\u00a0 If its referring to the actual story in the Campaign mode, that fight will take you roughly 10 hours to complete.\u00a0 As a space opera, <em>Halo<\/em> is certainly one of the better examples in video games but it is still filled with some hokey dialogue and the story is occasionally difficult to follow.<\/p>\n<p>Far from resting on their laurels however, Bungie&#8217;s <em>Halo 3<\/em> is still every bit as revolutionary as the previous two installments.\u00a0 The original <em>Halo<\/em> was an important step on video game consoles at the time for its combination of high-end graphics and gameplay design which introduced the rechargable shield health system and the two weapons limitation on the player.\u00a0 <em>Halo 2<\/em> kept that formula but upped the ante on the vehicles that the players could use and introduced the biggest and most robust online matchmaking system on Xbox Live which was only bested 2 years later with the release of<em> Gears of War<\/em>, which rivalled <em>Halo<\/em> in terms of popularity but not functionality.<\/p>\n<p><em>Halo 3<\/em> once again sticks with the same formula for the gameplay, save for some minor tweaks to the control scheme.\u00a0 The biggest development with Halo 3 is the incorporation of features to foster user-generated content.\u00a0 Web 2.0 and user-generated content were the Internet buzzword of 2006 and saw the explosion in popularity of YouTube, Facebook, MySpace and more.\u00a0 Although Sony and Microsoft have made pledges to incorporate similar features to the frontends of their consoles, neither have yet made good on that promise.\u00a0 We are still awaiting the release of Media Molecule&#8217;s <em>Little Big Planet<\/em> which is designed around this concept and Microsoft is yet to realise their promise of becoming &#8216;the Youtube&#8217; of video games by making homebrew XNA titles available on the Xbox Marketplace.\u00a0 What&#8217;s exciting about <em>Halo 3<\/em> is that its already here, has a great interface and comes with a built-in audience in the millions.<\/p>\n<p>The new Forge level editing mode allows users to tweak the Halo multiplayer maps to their choosing and even better, allows multiple users to do so on the fly and jump in and out of level design and playing the game.\u00a0 Although the geography of the levels cannot to be altered, almost everything else can be, including the rules of the game, the weapons, vehicles, props and spawn points.\u00a0 Already within the first weeks of its release, there has been platform games, racing games, baseball games and pirate ship battles that have been created by users of Forge and then shared to the wider <em>Halo<\/em> community.\u00a0 The beauty of Forge lies not only in the flexibility of the mode but the ease in which users can share the best designs.\u00a0 As the Xbox 360 and Halo 3 has the largest online audience and the most active community for a console game, this creative outlet which Bungie has designed gives the game incredible longevity.<\/p>\n<p>If you have fun playing these countless variations of the game, chances are, you&#8217;ll enjoy reliving them too.\u00a0 Bungie have also created a flexible Theatre mode for gamers to relive their 25 most recent matches (with a further option to permanently save them).\u00a0 Users can move a camera around the environment and create images and movies to share with their friends.\u00a0 This mode has an educational value where its possible to learn the techniques of the best players but will most likely be used as a source of humour and machinima.<\/p>\n<p>If you didn&#8217;t enjoy the gameplay in <em>Halo <\/em>1 or 2, you still won&#8217;t like it here.\u00a0 The graphics are not as cutting edge as they once were but that comes as a concession to the multiplayer modes which are almost always rock solid despite the game not having dedicated servers for online gaming.\u00a0 Its clear however, that Halo 3&#8217;s tight multiplayer level design and well balanced weapons are a huge hit with a lot of gamers and hopefully there are other developers out there who are now going back to drawing board and looking to incorporate their own equivalent Forge and Theatre modes.\u00a0 The existing framework for the campaign and multiplayer are already great.\u00a0 Its the potential around the size of the fanbase coupled with the Forge and Theatre modes that make <em>Halo 3<\/em> one of the most important games in the current generation so far.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Platform:\u00a0 Xbox 360 Developer:\u00a0 Bungie Publisher:\u00a0 Microsoft Game Studios It&#8217;s all about value and community. Halo 3, the final chapter in the flagship trilogy on Microsoft&#8217;s Xbox consoles, is marketed under the tagline of &#8216;Finish the Fight&#8217;.\u00a0 If its referring to the actual story in the Campaign mode, that fight will take you roughly 10 &#8230;<\/p>\n","protected":false},"author":6,"featured_media":14404,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[412,505,822,9],"class_list":["post-4492","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-bungie","tag-halo","tag-master-chief","tag-xbox360"],"_links":{"self":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/4492","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4492"}],"version-history":[{"count":4,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/4492\/revisions"}],"predecessor-version":[{"id":14405,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/4492\/revisions\/14405"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/media\/14404"}],"wp:attachment":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4492"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4492"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4492"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}