{"id":4511,"date":"2006-06-16T22:04:54","date_gmt":"2006-06-16T12:04:54","guid":{"rendered":"http:\/\/www.thefatwebsite.com\/?p=4511"},"modified":"2014-05-03T19:28:19","modified_gmt":"2014-05-03T09:28:19","slug":"new-super-mario-bros","status":"publish","type":"post","link":"http:\/\/www.thefatwebsite.com\/?p=4511","title":{"rendered":"New Super Mario Bros."},"content":{"rendered":"<p style=\"text-align: center;\"><a href=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/newsupermario.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14343\" src=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/newsupermario.jpg\" alt=\"newsupermario\" width=\"620\" height=\"330\" srcset=\"http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/newsupermario.jpg 620w, http:\/\/www.thefatwebsite.com\/wp-content\/uploads\/newsupermario-300x160.jpg 300w\" sizes=\"auto, (max-width: 620px) 100vw, 620px\" \/><\/a><\/p>\n<p><strong>Platform:\u00a0 <\/strong><em>Nintendo DS<\/em><strong><br \/>\nDeveloper:\u00a0 <\/strong><em>Nintendo EAD Team 4<\/em><strong><br \/>\nPublisher:\u00a0<\/strong><em> Nintendo<\/em><\/p>\n<p>Some boardroom in Kyoto a year ago:<\/p>\n<p><em>&#8220;Let&#8217;s make a Mario game&#8221;<\/em><br \/>\n<em>&#8220;Sure, why not.\u00a0 What&#8217;s he going to do this time?\u00a0 Fishing?\u00a0 Cooking?\u00a0 Basketball? Mario Party 9?&#8221;<\/em><br \/>\n<em>&#8220;No&#8230;like, a 2-D Mario platform game&#8221;<\/em><br \/>\n<em>&#8220;Wait&#8230;with no gimmicks?&#8221;<\/em><br \/>\n<em>&#8220;Yeah, just a regular 2-D Mario game.&#8221;<\/em><br \/>\n<em>&#8220;&#8230;that&#8217;s genius&#8221;<\/em><\/p>\n<p>Who knows how it went down or why its even taken this long, but <em>New Super Mario Bros<\/em> is the first true side scrolling sequel to a Mario title since <em>Super Mario World<\/em> came out on the SNES in 1991.\u00a0 And since Mario has just celebrated his 20th birthday, it means he&#8217;s spent 3\/4&#8217;s of his life kart racing, doing 3-D levels and a bajillion spin off titles rather than doing the thing that made him famous in the first place.\u00a0 Scrolling from left to right until he hits the marker at the end of the level.<\/p>\n<p>So it is then that you are overcome by a really satisfying feeling playing <em>New Super Mario Bros<\/em>.\u00a0 Finally, a proper goddamnned Mario sequel!\u00a0 I don&#8217;t quite know how this feeling will translate onto Playstation generation raised on <em>Crash Bandicoot<\/em> and <em>Spyro<\/em> but for anyone who played the original games, this is mana from heaven.<\/p>\n<p>It&#8217;s also a bit of a reunion tour.\u00a0 The &#8216;New&#8217; in the title seems to refer to different levels for you to run through.\u00a0 Thematically though, NSMB is a revisiting of the worlds from 20 years ago.\u00a0 In the same order as <em>Super Mario Bros 3<\/em>, specifically.<\/p>\n<p>So you get the regular world to start off, the underground level with the bass soundtrack, the desert level, the underwater level, all in that order.\u00a0 The only world I didn&#8217;t really recognize was the regular world except with purple water that kills you instantly.\u00a0 Perhaps pollution is becoming a problem in the Mushroom kingdom.<\/p>\n<p>While the level designs are inspired by <em>SMB3<\/em>, the power-ups are the stock standard mushroom\/fireflower combo in all the previous games as well as three newly designed items.\u00a0 These come in the form of the world destroying giant mushroom which allows Mario to grow to the size of the screen and destroy everything (including the clever level design).\u00a0 The blue mushroom which makes Mario incredibly small and allows his to fit into gaps regular Mario can&#8217;t fit into.\u00a0 And there&#8217;s the Koopa shell which&#8230;I can&#8217;t really understand it&#8217;s purpose actually.\u00a0 I finished the game and unlocked the two hidden worlds and still don&#8217;t get why it&#8217;s there.<\/p>\n<p>It&#8217;s been 15 years but Nintendo haven&#8217;t lost their touch when it comes to platforming level design and <em>NSMB<\/em> shows us how its done.\u00a0 The levels are varied, the difficulty curve is well measured and there is the right amount of gimmicked levels (autoscroll levels, swimming levels, haunted mansions) to compliment the basic formula.\u00a0 The new moves given to Mario, such as the wall-jump and the butt stomp are well implemented and easy to perform.<\/p>\n<p>The biggest panic you get with <em>New Super Mario Bros<\/em> is that inevitably, you will complete the game in under a week.\u00a0 That&#8217;s the main world AND the two hidden worlds.\u00a0 Waiting this long for a sequel means we&#8217;ve played the hell out of the old worlds and so despite the later levels being a little harder, you should still tear it up and have the Princess back at your place by Sunday.<\/p>\n<p>This is where panic sets in and where the majority of the critism of the game stems from.\u00a0 Look, I don&#8217;t mind that there are no flying powerups, longer worlds, airship levels, that sexy\/rude looking frogsuit from <em>SMB3<\/em> or any of that other stuff.\u00a0 *But* that is only because I fully expect with the critical and commercial success of this game that there be a <em>New Super Mario Bros 2<\/em> in 2007\/08 with all of the aforementioned.\u00a0 That&#8217;s 2007, not 2027.\u00a0 Got it, Nintendo?<\/p>\n<p>&#8230;Please?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Platform:\u00a0 Nintendo DS Developer:\u00a0 Nintendo EAD Team 4 Publisher:\u00a0 Nintendo Some boardroom in Kyoto a year ago: &#8220;Let&#8217;s make a Mario game&#8221; &#8220;Sure, why not.\u00a0 What&#8217;s he going to do this time?\u00a0 Fishing?\u00a0 Cooking?\u00a0 Basketball? Mario Party 9?&#8221; &#8220;No&#8230;like, a 2-D Mario platform game&#8221; &#8220;Wait&#8230;with no gimmicks?&#8221; &#8220;Yeah, just a regular 2-D Mario game.&#8221; &#8220;&#8230;that&#8217;s &#8230;<\/p>\n","protected":false},"author":6,"featured_media":14343,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[829,11,821],"class_list":["post-4511","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-new-super-mario-bros","tag-nintendods","tag-super-mario-bros"],"_links":{"self":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/4511","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4511"}],"version-history":[{"count":3,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/4511\/revisions"}],"predecessor-version":[{"id":14344,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/posts\/4511\/revisions\/14344"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=\/wp\/v2\/media\/14343"}],"wp:attachment":[{"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4511"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4511"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.thefatwebsite.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4511"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}