Developer: Firemint Studios
Publisher: Firemint Studios
ne of the first great I-phone games, Flight Control
is a simple concept that works wonders. You use the touchscreen to guide and land colour-coded airplanes to their corresponding landing strips. It never gets more complicated than this in its design and yet it has the two key hallmarks of the greatest games: ‘quick to learn, difficult to master’ and ‘just one more go’.
In selling the concept of the I-phone being a viable gaming platform, something that Apple has never successfully been able to do in the past, Flight Control is also a fantastic advertisement: It costs almost nothing and despite its simplicity, its not really a concept that could be pulled off on any other platform.
Summary : Simple concept, good execution.